The only difference is the lack of partners and the “dealing” of cards.Ĭards are not actually dealt, but are instead drafted before the hand begins. This generally occurs due to one of three circumstances: 1) Partner is likely to take trick, 2) Avoid taking a trick when going nil, or 3) Avoid taking additional bags after fulfilling your bid. SloughĪny time when you play a card with the intent to not take the trick. Having spades as your short suit, though, may be a good reason to consider going nil. Excellent opportunity to take tricks by trumping, unless your short suit is spades. When you have 2 or fewer cards in a suit. Some groups allow players to call a misdeal if they are dealt no spades. The most common rule is to not allow partners to exchange cards during a nil bid, but some groups play Nil 1 (1 card passed between partners) or Nil 2 (2 cards passed between partners). A successful nil bid is worth 100 points conversely, an unsuccessful nil bid reduces the score by 100 points. Nilīidding nil indicates a player intends to take zero books/tricks during the hand. You can also run into issues if your partner is expecting to take the same tricks you plan on trumping. This usually means you are short in another suit, which means you may have trumping opportunities unless of course your short suit(s) are spades. When you have 4 or more cards from the same suit. Shorthand for if both players from the same team bid nil. Spades may be broken two ways: 1) a player does not have a card from the lead suit, or 2) all of a player’s cards are spades. Spades must be broken in order for any player to lead a spade. This occurs when a player plays the first spade. A book is won by the person who plays the highest spade if a spade is not played, then the person with the highest card from the lead suit (i.e., suit of the card played first in the round) wins the book. A book (or trick) is the name for winning a round, so each hand of spades has 13 books. A successful blind nil scores 200 points, and an unsuccessful attempt reduces the score by 200 points.Įach hand of spades consists of 13 rounds, with each player playing a card during a round. Common Spades Terms Defined Blind Nilīlind Nil has the same rules for Nil, except the person bidding nil does not look at their hand first. An unsuccessful nil bid results in a loss of 200 (negative 200) points. An unsuccessful bid results in a loss of 100 (negative 100) points.īlind NilA successful blind nil bid results in 200 points. NilA successful nil bid results in 100 points. So, a team who takes 8 tricks after bidding 6 for the hand will receive 62 points (6 tricks x 10 points + 2 bags x 1 point).īag PenaltyIf a team accumulates 10 bags over the course of a game, then they lose 100 points. So, a successful bid of 6 would result in 60 points.īagsEach trick a team takes in excess of their bid scores 1 point. Making BidTeams making their bid receive 10x the number of tricks they bid. If a player does not have a card from the lead suit, they may play either a trump (spade) or off-suit (one from a suit that is not a spade or from the lead suit). Each player must follow suit (i.e., play a card of the same suit). Once bidding has been completed, the player to the dealer’s left leads first. Individual card are ranked as follows: Ace, King, Queen, Jack, 10, 9, 8, 7, 6, 5, 4, 3, 2. The other suits do not have any special ranking. There is only one round of bidding, and each player must bid at least one or go nil (see below for nil details). Each player in clockwise succession declares their number of tricks until all players have bid. The player to the left of the dealer indicates how many books/tricks they will take. The most common variations of spades use a standard 52-card deck. Note: these directions will be specific to the 4-player version. Variants (see below) exist for 2 and 3 players. The most common version of Spades involves 4 players: 2 teams of 2 players each.
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